Fixes and additions
- FIX: Added exception handling for loading character sheets.
- FIX: Added null checks for silhouette mesh renderer and mesh filter.
- FIX: Fixed grid snapping on y-axis.
- NEW: Added 90 degree stair turn to Dungeon Gray Brick tileset.
This build should fix loading v0.491 maps that contain silhouette minis. I also notice that grid snapping also moved the pivot point to the construction plane, regardless of the position of the objects. This should be fixed now.
Added in this build is a 90 degree turn stair. I don’t recommend using this in any complex builds yet, but it is my new test case for moving miniatures.
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