It’s really hammered home the need to open up the hood and author new shaders. I’ll be nice and say that the default Unity shaders are “unsatisfactory.” I’ve taken a look at the shader syntax and it’s a variation on cg-fx, so the authoring shouldn’t be much of a stretch. I am, however, a little rusty with shaders and Unity has stirred just enough of their own flavor into the sauce that it will take me a little while to sort it out.
You can see the archer in chain-mail and his pals, the dwarf with broken torch and the angry ogre with club. Right away you may have noticed that this is the first time you’ve seen a party of miniatures, rather than a solo piece.
Okay, back to it. I have an idea about polyhedral dice rolling.