This topic contains 0 replies, has 1 voice, and was last updated by
carl 2 days, 1 hour ago.
You must be logged in to reply to this topic.
Home › Forums › Scripting and Macros › Fate success ladder
This topic contains 0 replies, has 1 voice, and was last updated by
carl 2 days, 1 hour ago.
This is a Fate macro I put together for a user a while ago. It took me some time to track down the G+ post, so I’ll just leave this here.
var skill = 0;
var dice = [1d6, 1d6, 1d6, 1d6];
var table = ["Terrible", "Poor", "Mediocre", "Average", "Fair", "Good", "Great", "Superb", "Fantastic", "Epic", "Legendary"];
var result = 0;
for (i = 0; i < dice.length; i++) result += Math.ceil(dice[i]/2) - 2;
index = result + skill + 2;
if(index < 0) {table[0];}
else if(index >= table.length){table[table.length-1];}
else {table[index];}
You must be logged in to reply to this topic.