Coming up in v0.440, the wall segmentsÂ and control points have been refactored to inherit from standard map object. This means they behave the same as props, floors, etc. Youâ€™ll be able to select multiple wall segments, add them to groups, or move and rotate them. Everything is working except for rotation of multiple segments simultaneously. Rotating multiple segments isnâ€™t maintaining the shape of the walls. As soon as this is resolved, Iâ€™ll post a new build.