The one feature that I knew I wanted for dice was rolling the dice directly on the map and watching them clatter about and bounce of the walls, floors, and miniatures. I wanted to avoid using the Unity physics primarily…
The one feature that I knew I wanted for dice was rolling the dice directly on the map and watching them clatter about and bounce of the walls, floors, and miniatures. I wanted to avoid using the Unity physics primarily…
Probably the most head-scratching, frustrating feature Iâve tackled so far has been calculating line-of-sight. Itâs something that canât work 90% of the time, or fail on some edge cases. It has to work 100%. And thatâs the part that kept…
As some of you know, Iâve had trouble finding the aesthetic that I wantâparticularly for the miniatures. I tried a number of approaches, but I never achieved the dynamic poses and “chunky” look of old school miniatures. A few weeks…
Iâve been doing quite a bit of work over the last month, but Iâve neglected to post any updates on my progress. In honor of today being Tabletop Day, Iâll get back to writing updates. Rather than overwhelm you with…
Iâve wrapped up work on some other projects (The Borderlands and Apollo Zero) and Iâm back at the keyboard. When we last left off, Iâd just finished putting together a small level based on the Hirst Arts gothic dungeon. It…
Iâve finally had a break on some of the projects Iâm involved in which has allowed me put together a test dungeon. Having never built any practical tabletop terrain for miniatures, I decided to recreate the sample gothic dungeon from…
Weâre all familiar with feature creep, the adding of features to software until youâve either bloated the program or significantly deviated from the original intent. Even this early in the process, I suddenly found myself recognizing this happening. While working on…
Pathfinding is finally working on the map. After spending some time with a recursive function that just didnât want to return, I have a functioning shortest-path algorithm implemented. Surprising, I had the most difficulty with moving the miniature off the…
There are a number of virtual tabletops for gaming available: Roll20, Tabletop Forge, and RPGTable Online. I was recently asked, what will make your product different from whatâs already available? Itâs a fair question to ask and a good question…
I picked up some VFX work, so Iâve been away from the project for a few days. Now Iâm back and working on movement again. Iâve made quite a few changes behind the scenes and added some features up front.…